10-08-14, 06:18 PM
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#1
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Join Date: Oct 2014
Posts: 4
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Some requests\thoughts
- Races actually make a difference
I play an Elf, and always thought it'd be cool if say, Dwarves attacked me, but Elves helped me, instead of random friendlies. Or they have a special ability. Dwarves get more ore, Undead heal more quickly, that sort of thing.
- Tutorial of some kind
Now I've played the game a while so I don't need it, but, I still learn new things each day that really I should have known earlier. I've never seen snow, desert or oceans yet I'm nearly level 20, I only knew they were there due to wiki searches. It's odd how much I never knew. The NPC's telling you things is good, but, something more official might be needed.
- More uses for ores
I find my inventory filling with ores, unable to use them for much useful, and unless I just sell them, I waste my time gathering rarer things with iron and gold. Maybe a smith who can upgrade, 10 iron is a silver, 10 silver is a gold and so on, or something like that, just a use for all the metal cubes!
- Higher Stacks
Let things stack higher than 50. End of. Be it 99, 999 or whatever, make stacks higher for materials.
- Pet Abilities
My pets go unused since I got my spitter, and even his healing seems unexplained and random. It'd be great to have a skill screen as pets level up, so I can at least see what skills they have and how they work stats wise, if not being able to improve their abilities and level them up how I like. It'd encourage me to use my pets more, if things could be made to have their own skills.
- Companions of some kind
The idea would be nice, killing a boss with a group, someone from the group would join you, or, if you get them an amount of money, or a certain item, like pets, they'll join you and follow you. I just love the idea of having more than just ONE available pet out, to fight. Or even, just allow a trainer skill that ups pets speed or something but every fifth level you can add a new pet out. MORE THINGS TO FIGHT WITH ME!
Last edited by Roganz : 10-09-14 at 08:57 AM.
Reason: Typo
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